#pragma once

#include "LayerBase.h"

class CLayerHomeTop : public CLayerBase {
public:
	CLayerHomeTop(void);
	virtual ~CLayerHomeTop(void);
	CREATE_FUNC(CLayerHomeTop);

	bool init() override;
	//virtual void onEnter() override;
	//virtual void onExit() override;
	//virtual void update(float delta) override;
private:
	cocos2d::Node*				m_Top;
};

